[−][src]Module sulis_state::animation
Modules
| melee_attack_animation | |
| move_animation | |
| particle_generator | |
| ranged_attack_animation |
Structs
| Anim | |
| AnimSaveState | |
| AnimState |
Functions
| get_current_frame | Helper function to return the number of frames elapsed for the 'elapsed' duration. This is equal to the duration divided by 'frame_time'. The value is capped by 'max_index' |