[][src]Module sulis_state::animation

Modules

melee_attack_animation
move_animation
particle_generator
ranged_attack_animation

Structs

Anim
AnimSaveState
AnimState

Functions

get_current_frame

Helper function to return the number of frames elapsed for the 'elapsed' duration. This is equal to the duration divided by 'frame_time'. The value is capped by 'max_index'