[][src]Struct sulis_state::PStats

pub struct PStats { /* fields omitted */ }

Persistent Stats, that are not computed from the base StatList, are saved, and may persist between actions

Implementations

impl PStats[src]

pub fn new(actor: &Actor) -> PStats[src]

pub fn load(&mut self, base_class: Rc<Class>)[src]

pub fn remove_class_stats(&mut self, ability: &Ability)[src]

pub fn has_required_class_stats(&self, ability: &Ability) -> bool[src]

pub fn set_disabled(&mut self, disabled: bool)[src]

pub fn is_disabled(&self) -> bool[src]

pub fn is_threatened_by(&self, index: usize) -> bool[src]

Returns true if the parent entity is threatened by the entity with the specified index, false otherwise

pub fn is_threatened(&self) -> bool[src]

pub fn add_threatening(&mut self, index: usize)[src]

pub fn remove_threatening(&mut self, index: usize)[src]

pub fn add_threatener(&mut self, index: usize)[src]

pub fn remove_threatener(&mut self, index: usize)[src]

pub fn is_inventory_locked(&self) -> bool[src]

pub fn set_inventory_locked(&mut self, locked: bool)[src]

pub fn hp(&self) -> i32[src]

pub fn ap(&self) -> u32[src]

pub fn overflow_ap(&self) -> i32[src]

pub fn has_level_up(&self) -> bool[src]

pub fn xp(&self) -> u32[src]

pub fn set_overflow_ap(&mut self, ap: i32)[src]

pub fn add_ap(&mut self, ap: u32)[src]

pub fn remove_ap(&mut self, ap: u32)[src]

pub fn remove_hp(&mut self, hp: u32)[src]

pub fn add_class_stat(&mut self, stat: &str, amount: u32, max: ExtInt)[src]

pub fn remove_class_stat(&mut self, stat: &str, amount: u32)[src]

pub fn add_hp(&mut self, hp: u32, max: i32)[src]

pub fn add_xp(&mut self, xp: u32, actor: &Rc<Actor>)[src]

pub fn recompute_level_up(&mut self, actor: &Rc<Actor>)[src]

pub fn init_day(&mut self, stats: &StatList)[src]

Called on initialization and at the start of a new in game day - resets hp as well as end_encounter, which in turn calls init_turn

pub fn end_encounter(&mut self, stats: &StatList)[src]

Called once at the end of each combat encounter - does per encounter actions as well as init_turn

pub fn init_turn(&mut self, stats: &StatList)[src]

Called each time the entity begins a new turn

pub fn end_turn(&mut self)[src]

Trait Implementations

impl Clone for PStats[src]

impl Debug for PStats[src]

impl<'de> Deserialize<'de> for PStats[src]

impl Serialize for PStats[src]

Auto Trait Implementations

impl !RefUnwindSafe for PStats

impl !Send for PStats

impl !Sync for PStats

impl Unpin for PStats

impl !UnwindSafe for PStats

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> DeserializeOwned for T where
    T: for<'de> Deserialize<'de>, 
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<V, T> VZip<V> for T where
    V: MultiLane<T>, 
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