[−][src]Struct sulis_state::EntityTextureSlot
Implementations
impl EntityTextureSlot
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pub fn redraw_entity(
&self,
entity: &EntityState,
renderer: &mut dyn GraphicsRenderer
)
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&self,
entity: &EntityState,
renderer: &mut dyn GraphicsRenderer
)
pub fn draw(
&self,
renderer: &mut dyn GraphicsRenderer,
slot: Slot,
offset: Offset,
scale: Scale,
color: Color,
color_sec: Color
)
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&self,
renderer: &mut dyn GraphicsRenderer,
slot: Slot,
offset: Offset,
scale: Scale,
color: Color,
color_sec: Color
)
Trait Implementations
impl Clone for EntityTextureSlot
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fn clone(&self) -> EntityTextureSlot
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fn clone_from(&mut self, source: &Self)
1.0.0[src]
Auto Trait Implementations
impl RefUnwindSafe for EntityTextureSlot
impl Send for EntityTextureSlot
impl Sync for EntityTextureSlot
impl Unpin for EntityTextureSlot
impl UnwindSafe for EntityTextureSlot
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
pub fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
pub fn to_owned(&self) -> T
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pub fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
The type returned in the event of a conversion error.
pub fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
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impl<V, T> VZip<V> for T where
V: MultiLane<T>,
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V: MultiLane<T>,