[][src]Struct sulis_state::UICallback

pub struct UICallback {
    pub on_trigger: Vec<OnTrigger>,
    pub parent: Rc<RefCell<EntityState>>,
    pub target: Rc<RefCell<EntityState>>,
}

Fields

on_trigger: Vec<OnTrigger>parent: Rc<RefCell<EntityState>>target: Rc<RefCell<EntityState>>

Auto Trait Implementations

impl !RefUnwindSafe for UICallback

impl !Send for UICallback

impl !Sync for UICallback

impl Unpin for UICallback

impl !UnwindSafe for UICallback

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<V, T> VZip<V> for T where
    V: MultiLane<T>, 
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